Iina
제품 정보
오픈소스 사용 사례
공개 채팅
지원 계획
현재 사용할 수 있는 OSS 플랜이 없습니다.
저장소의 제공자 또는 기여자인 경우 OSS 플랜 추가를 시작할 수 있습니다.
OSS 플랜 추가이 오픈소스에 대한 플랜을 찾고 있다면 저희에게 문의해 주세요.
전문 공급자와 연락하실 수 있도록 도와드리겠습니다.
제품 세부 정보
IINA
IINA is the modern video player for macOS.
Website · Releases · Telegram Group
Features
- Based on mpv, which provides the best decoding capacity on macOS
- Designed with modern versions of macOS (10.15+) in mind
- All the features you need for video and music: subtitles, playlists, chapters…and much, much more!
- Force Touch, picture-in-picture and advanced Touch Bar support
- Customizable user interface including multiple color schemes and on screen controller (OSC) layout positioning
- Standalone Music Mode designed for audio files
- Video thumbnails
- Online subtitle searching and intelligent local subtitle matching
- Unlimited playback history
- Convenient and interactive settings for video/audio filters
- Fully customizable keyboard, mouse, trackpad, and gesture controls
- mpv configuration files and script system for advanced users
- Command line tool and browser extensions provided
- In active development
Downloading
You can get IINA through several sources. For the latest stable and beta releases, visit the GitHub release page or the IINA official website. If you want to try out the latest features and improvements before they are officially released, you can download the nightly builds from our Nightly Download Page.
[!IMPORTANT] Nightly builds are generated by GitHub automatically for every commits, which might be buggy and unusable. If you find a bug, please follow the contributing section and file an issue.
Building
IINA uses mpv for media playback. To build IINA, you can either fetch copies of these libraries we have already built (using the instructions below) or build them yourself by skipping to these instructions.
Using the pre-compiled libraries
- Download pre-compiled libraries by running
./other/download_libs.sh
[!TIP]
- Change the URL in the shell script if you want to download arch-specific binaries. By default, it will download the universal ones. You can download other binaries from
https://iina.io/dylibs/${ARCH}/fileList.txt
whereARCH
can beuniversal
,arm64
andx86_64
.- If you want to build an older IINA version, make sure to download the corresponding dylibs. For example,
https://iina.io/dylibs/1.2.0/universal/fileList.txt
.
-
Open iina.xcodeproj in the latest public version of Xcode. IINA may not build if you use any other version.
-
Build the project.
Building mpv manually
-
Build your own copy of mpv. If you're using a package manager to manage dependencies, the steps below outline the process.
With Homebrew
Use our tap as it passes in the correct flags to mpv's configure script:
brew tap iina/homebrew-mpv-iina brew install mpv-iina
With MacPorts
Pass in these flags when installing:
port install mpv +uchardet -bundle -rubberband configure.args="--enable-libmpv-shared --enable-lua --enable-libarchive --enable-libbluray --disable-swift --disable-rubberband"
-
Copy the corresponding mpv and FFmpeg header files into
deps/include/
, replacing the current ones. You can find them on GitHub (e.g. mpv), but it's recommended to copy them from the Homebrew or MacPorts installation. Always make sure the header files have the same version of the dylibs. -
Run
other/parse_doc.rb
. This script will fetch the latest mpv documentation and generateMPVOption.swift
,MPVCommand.swift
andMPVProperty.swift
. Copy them fromother/
toiina/
, replacing the current files. This is only needed when updating libmpv. Note that if the API changes, the player source code may also need to be changed. -
Run
other/change_lib_dependencies.rb
. This script will deploy the dependent libraries intodeps/lib
. If you're using a package manager to manage dependencies, invoke it like so:With Homebrew
other/change_lib_dependencies.rb "$(brew --prefix)" "$(brew --prefix mpv-iina)/lib/libmpv.dylib"
With MacPorts
port contents mpv | grep '\.dylib$' | xargs other/change_lib_dependencies.rb /opt/local
-
Open
iina.xcodeproj
in the latest public version of Xcode. IINA may not build if you use any other version. -
Remove all references to
.dylib
files from the Frameworks group in the sidebar and add all the.dylib
files indeps/lib
to that group by clicking "Add Files to iina..." in the context menu. -
Add all the imported
.dylib
files into the "Copy Dylibs" phase under "Build Phases" tab of the iina target. -
Make sure the necessary
.dylib
files are present in the "Link Binary With Libraries" phase under "Build Phases". Xcode should have already added all dylibs under this section. -
Build the project.
Contributing
IINA is always looking for contributions, whether it's through bug reports, code, or new translations.
-
If you find a bug in IINA, or would like to suggest a new feature or enhancement, it'd be nice if you could search your problem first; while we don't mind duplicates, keeping issues unique helps us save time and consolidates effort. If you can't find your issue, feel free to file a new one.
-
If you're looking to contribute code, please read CONTRIBUTING.md — it has information on IINA's process for handling contributions, and tips on how the code is structured to make your work easier.
-
If you'd like to translate IINA to your language, please visit IINA's instance of Crowdin. You can create an account for free and start translating. Please do not send a pull request to this repo directly, Crowdin will automatically sync new translations with our repo. If you want to translate IINA into a new language that is currently not on the list, feel free to open an issue.