Fruit Tile Match Unity Puzzle Game For Kids
デベロッパー
公開チャット
製品詳細
This is a complete game source code.
The game features 60 levels that are easily modifiable or expandable with new ones.
- Easy to reskin
- Ready for release
- Compatible for Android, iOS, WebGL, PC, linux and many other platforms supported by Unity
ファイルツリー
-
📁 Fruit Tile Match Unity Puzzle Game For Kids
インストール手順
Unzip the file
Open unzipped file in unity (in unity hub go to project - add - and select unzipped folder)
Start the "Game" scene from the "Scenes" folder and whole project will be ready and set
Open unzipped file in unity (in unity hub go to project - add - and select unzipped folder)
Start the "Game" scene from the "Scenes" folder and whole project will be ready and set
変更と適応の手順
Animal Pair Tiles is a captivating tile-matching puzzle video game that challenges players to clear the grid by matching blocks of the same type, causing them to disappear. What sets this game apart from traditional match-three games is the unique movement mechanic: blocks can only be moved horizontally or vertically, and they continue moving until they encounter an obstacle. This distinctive feature adds a strategic layer to the gameplay, requiring players to meticulously plan their moves to create matches and avoid getting stuck.
The game boasts 60 thoughtfully designed levels, each offering a unique challenge to test players' strategic thinking and problem-solving skills. Additionally, these levels are easily modifiable and expandable, allowing for the continuous addition of new levels to keep the gameplay fresh and engaging.
How to Start This Project
Simply access the "MainMenu" scene nestled within the confines of the "Scenes" folder, and behold—the entire game awaits at your fingertips, ready to spring to life at your command.
UI Structure
All user interface (UI) elements are organized as children of the Canvas game object. To modify the appearance of any element on the UI, effortlessly update the button or other images by clicking on the desired element and seamlessly dragging and dropping the new image onto it.
Sounds
All audio elements are linked as children of the 'Sounds' game object. A script incorporating the 'DontDestroyOnLoad' method is associated with the 'Sounds' game object, ensuring its persistence across all scenes throughout the entirety of the game. To customize the sound, simply drag and drop your preferred audio file from the 'Sounds' folder onto the game objects connected to the 'Sounds' game object.
Scripts
All scripts utilized throughout the game are consolidated within the 'Scripts' folder. If you need to edit or change some code, here is what you need to know about the scripts:
AnimateStartGameFadeTransition.cs: This script handles
The game boasts 60 thoughtfully designed levels, each offering a unique challenge to test players' strategic thinking and problem-solving skills. Additionally, these levels are easily modifiable and expandable, allowing for the continuous addition of new levels to keep the gameplay fresh and engaging.
How to Start This Project
Simply access the "MainMenu" scene nestled within the confines of the "Scenes" folder, and behold—the entire game awaits at your fingertips, ready to spring to life at your command.
UI Structure
All user interface (UI) elements are organized as children of the Canvas game object. To modify the appearance of any element on the UI, effortlessly update the button or other images by clicking on the desired element and seamlessly dragging and dropping the new image onto it.
Sounds
All audio elements are linked as children of the 'Sounds' game object. A script incorporating the 'DontDestroyOnLoad' method is associated with the 'Sounds' game object, ensuring its persistence across all scenes throughout the entirety of the game. To customize the sound, simply drag and drop your preferred audio file from the 'Sounds' folder onto the game objects connected to the 'Sounds' game object.
Scripts
All scripts utilized throughout the game are consolidated within the 'Scripts' folder. If you need to edit or change some code, here is what you need to know about the scripts:
AnimateStartGameFadeTransition.cs: This script handles
価格情報
価格の統計
最高価格
¥NA
平均価格
¥NA
最低価格
¥NA
AI価格予測
¥NA